package com.unit
{
	import flash.display.Sprite;
	
	public class SceneUnit extends Sprite
	{
		private var _speed:Number;
		public function set speed(value:Number):void {
			_speed = value;	
		}
		
		public function get speed():Number {
			return _speed;
		}
		
		public function SceneUnit()
		{
			graphics.lineStyle(1, 0xabcdef);
			graphics.beginFill(0xfeab00, 0.8);
			graphics.drawCircle(0, 0, 25);
			graphics.beginFill(0x121212, 0.8);
			graphics.drawCircle(0, 0, 1);
			_speed = 5;
		}
	}
}